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1. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Filip Ernaga wrote: This is not about dumbing the game down, it opens a LOT more options to players who came in only recently and would actually be in position where they can make a difference. Players who came in recently can already make a...
- by Morihei Akachi - at 2016.01.25 07:13:15
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2. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Really sorry to see this implemented. In my view it runs counter to everything Eve is about.
- by Morihei Akachi - at 2016.01.18 16:43:52
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3. Greeting from Chinese player - in EVE General Discussion [original thread]
Aralieus wrote: What's the chances of getting a Stratios done? You mean like this one ?
- by Morihei Akachi - at 2015.12.14 22:56:42
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4. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
One or two aspects of this IGÇÖd not considered so far at The Nosy Gamer . Still against it.
- by Morihei Akachi - at 2015.10.20 02:55:02
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5. #portdust514 - in EVE General Discussion [original thread]
Ghost Kiasar wrote: I want it on PC myself, but all I want right now is some conversation. A lot of people in Dust are hanging on, waiting for a sign. We haven't had a peep for over a year now. And all the while Eve devs are being communic...
- by Morihei Akachi - at 2015.10.18 01:30:19
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6. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: GǪ serves no purpose GǪ But it could. It could be genuinely fun to do, so that people like doing it for its own sake . That would make it relevant and interesting. ItGÇÖs a game after all. You want to be having fun. So ma...
- by Morihei Akachi - at 2015.10.17 21:13:15
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7. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: Morihei Akachi wrote: Dave Stark wrote: GǪfixing irrelevant content like that doesn't fix the problem that you're only doing it because you don't have the SP to do other things. I donGÇÖt understand this statement. If...
- by Morihei Akachi - at 2015.10.17 21:01:14
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8. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: GǪfixing irrelevant content like that doesn't fix the problem that you're only doing it because you don't have the SP to do other things. I donGÇÖt understand this statement. If it were genuinely interesting, you would do i...
- by Morihei Akachi - at 2015.10.17 20:55:22
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9. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Looking back through bits of this thread and the ones at /r/eve, I get the impression that thereGÇÖs this huge disconnect between the advocates and the opponents of this idea. IGÇÖll confess that I genuinely donGÇÖt understand what is meant to be ...
- by Morihei Akachi - at 2015.10.17 02:50:03
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10. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Don ZOLA wrote: Marsha Mallow wrote: People have either genuinely forgotten just how bad the first year of play is, or they're deluded. I have not. Even though EVE back then was much tougher game then nowadays, we had fun. But you try...
- by Morihei Akachi - at 2015.10.16 22:55:43
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11. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
DeadNite wrote: Those of you who disagree with a system like this are bafflingly disconnected from how utter hellish it was as a new player who was either stuck on tackle duty, ewar duty, or uninvited to fleet activities because you didn't have...
- by Morihei Akachi - at 2015.10.16 05:16:35
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12. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Just adding my two cents here: IGÇÖm against this. For me it devalues the game-experience. Eve used to be built around denying instant gratification, because the experience of not getting what you (believe you) want instantly is actually more re...
- by Morihei Akachi - at 2015.10.16 04:12:22
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13. [Future] Module Tiericide GÇô Shield Rechargers and Others - in Player Features and Ideas Discussion [original thread]
Don't suppose you'd consider calling them something different? It's just that I trash everything with "restrained" in its name. Seems like a waste of all your time and effort.
- by Morihei Akachi - at 2015.10.06 03:02:19
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14. A todo-list - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: There is a note pad.... As well as many many ways you can do this out of game none of them requiring dev time Just as most of us have a calendar app out of game and a browser out of game and a note pad out of game. I p...
- by Morihei Akachi - at 2015.10.05 00:17:55
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15. A todo-list - in Player Features and Ideas Discussion [original thread]
I would like one. Alongside the calendar. It need not be very complicated. Just so that I can enter things I want to remember to do next time I log in and cross them off when they are done.
- by Morihei Akachi - at 2015.10.04 23:28:38
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16. Does anyone here feel as if EVE has lost its 'realness' and ... - in EVE General Discussion [original thread]
There's always going to be a tension, in any game based in a virtual world, between realism and gameplay, and the ideal balance between them is going to look different for different individuals. My impression at the moment is that the realism-grou...
- by Morihei Akachi - at 2015.08.14 12:30:04
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17. Merge Archeology and Hacking - in Player Features and Ideas Discussion [original thread]
How is OPGÇÖs suggestion different, in principle, from calling for a merger of all the minerals into one? Minerals can only be used for one thingGÇöbuilding thingsGÇöso it's pointless, on the logic of the original post, to have eight of them. Bett...
- by Morihei Akachi - at 2015.07.29 18:15:39
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18. Can we petition CCP to remove forum rules? - in EVE General Discussion [original thread]
So we have a guy in favour of being able to "post indescriminately" on the forums: he wants, he says, "anarchy online". Various people reply "off topic". Instead of celebrating the anarchic nature of these posts, OP objects to them. Someone, it se...
- by Morihei Akachi - at 2015.07.11 10:25:42
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19. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Eraza wrote: One last thing: I cringe every time I see a "restrained" version of anything. My brain insists on translating restrained to mean reduced, or crippled, version of something. like it's the return of the basic modules. ick.. This qu...
- by Morihei Akachi - at 2015.06.13 22:28:45
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20. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
TuCZnak wrote: Looking at the data from eve-offline, it seems like EVE has lost 10% of active players based on login count since the deployment of Carnyx. Carnyx was deployed just as many US universities were reaching the end of the spring qu...
- by Morihei Akachi - at 2015.06.10 21:43:04
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